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Suggestion: The last three damage upgrades should be 1/3 ->2/3 ->3/3 critical chance, with a critical one-shotting a tree. As it is now, they're useless.

Hey, feedback is appreciated! As Fufuffu mentioned in another comment, the idea was to have trees of different durabilities and a final boss, but time constraints killed those :')

Really addicting game! I wanted to unlock the whole tree. The only downside is that for some reason, it got stuck after the money animation and I didn't get any menu for upgrading or awaking so I couldn't continue playing

Bummer! Hope you'll be back for the final version when it's done :)

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It's really annoying to have damage upgrades that don't give you enough damage to actually chop down trees in fewer strikes. Or when you hit the building wrong and don't put away your wood.

Exactly, I felt like someone took away my toy from me!

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Completely agreed, thanks for the feedback! I'm waiting for the jam voting period to be over to make an update fixing all these little bugs ^^. Most were fixed 20min after the release (excluding progression, were only small numbers have been tweaked).

The idea was to have trees of different durabilities and a final huge tree to cut and win, but we had to scrape them due to time :( 

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Fun game!

Thanks, pal!

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This is incredible! I love lumberjack's voice lines 😂

Thank you!!!

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GREAT JOB! I though it's going to be a game about improving a score, didn't expect a HUGE skill tree

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Thanks!!! ❤️
Tbh, we did think we wouldn't make it in time more than once haha